"How would missing body parts on the dead body be accounted for during the transition to necromorphs?" Given that necromorphs are very complex on their own and have different behaviours and purposes (Take for example the Slasher and the Infector, the Slasher's purpose is just to kill humans, but Infectors focus more on spreading the necromorph infection through dead bodies and, sometimes, living humans) so unless the modders are very skilled coders they could maybe recreate the more complex necromorphs, but a simple one should include the Slasher as a regular necromorph, the Leaper, given that pawns cannot jump, as a fast necromorph "What about variations/types of necromorphs?" Yes, but instead of coding the zombies to eat corpses and injured organic pawns, they will attack any organic pawns (i.e: animals and humans) and keep attacking them when they're downed, unconcious or in shock, basically when they're incapacitated until they die I will quote specific parts to make the answer less confusing Would it work like the zombie mod? What about variations/types of necromorphs? How would missing body parts on the dead body be accounted for during the transition to necromorphs? These are the hard questions However, the complication arises when bringing dead pawns back to life. Quote from: O Negative on January 08, 2017, 10:45:29 AMĪ Dead Space mod would indeed be very interesting.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |